The interest and use of interactive methodologies continues to grow among artists, curators and funders. Yet, each artistic discipline and even each individual artist uses an independent language for describing interactive works. There is currently no commonality between these languages.
Architecture of Interaction really came from a desire to connect vocabularies, to develop a more sophisticated discourse and to share the eclectic and hidden ideas and processes involved in interactive works from various disciplines from theatre, music, dance, film, visual arts, performance to new media. The main idea is to make interactive working methods more tangible and discussable first of all between other artists from very different backgrounds, but the project also gives a resourceful insight into the tricky zones of interactivity for critics, curators, commissioners and interested audiences.
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